Description:
Malware-fytes is a wave-based first-person arena shooter set inside of a computer’s hard drive. In an attempt to fend off the viruses that have made their way into your machine, you have digitized yourself to fight face-to-face! The only problem is that, in this world, your precious data is represented as the very tiles that stand beneath you! Face the hordes of viruses and their different archetypes in this fast-paced shooter, where every second counts!
This project was developed in Unreal Engine 4 where I served as the enemy AI and UI programmer. I also developed the destructible tile-based level system.
Created for the Texas A&M Game Developers (TAGD) Spring 2021 semester game jam
Transferable Skills Learned:
Blueprint programming in Unreal Engine 4
Pawn sensing and AI movement
Wave-based enemy spawning
UI functionality (Health, Ammo, Tile count)
Github source control