Description:

Into The Lab is a fast-paced arena shooter in which the player, after being kidnapped by the mad scientist living next door, has been forcibly injected with a prototype super serum. The drug has significantly enhanced your abilities, but comes with one major drawback: you will slowly succumb to the madness if you don’t quench your bloodlust! As a part of the experiment, the scientist has dropped you and his many other victims into a huge chamber, allowing you to test your newfound strength and for him to collect some valuable data for his next prototype! Wall-run, grapple, and slide your way to being the last experiment standing!

This project was developed in Unreal Engine 4 where I primarily worked on programming the enemy AI and enemy spawning systems, as well as the level expansion progression (After surviving for long enough, the walls of the chamber drop out, expanding into a huge arena). I also helped film and display the intro video cutscene in-engine.

Created for the Texas A&M Game Developers (TAGD) Spring 2022 semester game jam

  • Won Best in Art

  • Won 2nd Place Overall

Transferable Skills Learned:

  • Blueprint programming in Unreal Engine

    • Timer system for spawning enemies

    • Enemy AI attack patterns

    • FMV video integration in UE4

  • Perforce source control

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